<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1584375575796833778</id><updated>2012-02-16T10:12:39.175-08:00</updated><category term='XSI'/><category term='eternal'/><category term='pirate'/><category term='blood'/><category term='Zbrush'/><category term='sexy'/><category term='warlock'/><category term='Riptide'/><category term='champions'/><title type='text'>The Blog of Neptune Imaging</title><subtitle type='html'>This blog will showcase the art that I have worked on. And also the steps and processes that i go through to make it.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://neptuneimaging.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://neptuneimaging.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>K.C. Riley</name><uri>http://www.blogger.com/profile/07859791232715636448</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>7</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1584375575796833778.post-7218875664866484590</id><published>2010-01-31T06:34:00.001-08:00</published><updated>2010-01-31T07:19:25.705-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='blood'/><category scheme='http://www.blogger.com/atom/ns#' term='Riptide'/><category scheme='http://www.blogger.com/atom/ns#' term='eternal'/><category scheme='http://www.blogger.com/atom/ns#' term='sexy'/><category scheme='http://www.blogger.com/atom/ns#' term='pirate'/><category scheme='http://www.blogger.com/atom/ns#' term='champions'/><title type='text'>Eternal Champions: Riptide</title><content type='html'>&lt;span style="font-family:verdana;"&gt;Welcome to 2010, and this is my first post for my blog. In this one, I worked on my version of riptide from Eternal Champions, who I will say is my favourite model to have worked on, challenging myself to creating two character models that share the same character skeleton, different costumes.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;The challenge for this one was again the female anatomy, and developing both costumes simultaneously, most of it was doing in Zbrush, learning the retopology tools, and bake textures using xNormal. I may end up doing these models in real time to see how they look in an engine.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Concept Art: &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3979427107/" title="Frosty Kiss by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2588/3979427107_99ab4b254a_b.jpg" alt="Frosty Kiss" width="565" height="1024" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4010289626/" title="Sophia Body model 2 by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2444/4010289626_e325490d25_b.jpg" alt="Sophia Body model 2" width="1024" height="995" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3972155844/" title="Riptide-(Character-Shee-Fla by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2540/3972155844_eae868c53b_b.jpg" alt="Riptide-(Character-Shee-Fla" width="1024" height="555" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3971386071/" title="Riptide-(Character-Sheet) by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3521/3971386071_7936a476fd_b.jpg" alt="Riptide-(Character-Sheet)" width="1024" height="555" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4002201757/" title="Riptide (Optimisation Sheet) by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2560/4002201757_5d9d00974f_b.jpg" alt="Riptide (Optimisation Sheet)" width="1024" height="995" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;And here is some Zbrush renders of Riptide:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4098455866/" title="Sophia-Full-Color-Render by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2650/4098455866_dc66806271_o.jpg" alt="Sophia-Full-Color-Render" width="1280" height="960" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4097699755/" title="Sophia-Close-Up by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2752/4097699755_7498f3319e_o.jpg" alt="Sophia-Close-Up" width="1280" height="960" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4098110049/" title="Sophia-COSTUME-2-Polypaint by Neptune Imaging, on Flickr"&gt;&lt;img style="width: 560px; height: 940px;" src="http://farm3.static.flickr.com/2680/4098110049_24ee7c99c3_o.jpg" alt="Sophia-COSTUME-2-Polypaint" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4098110113/" title="Sophia-COSTUME-2-Progress by Neptune Imaging, on Flickr"&gt;&lt;img style="width: 457px; height: 777px;" src="http://farm3.static.flickr.com/2592/4098110113_766b5b3bcb_o.jpg" alt="Sophia-COSTUME-2-Progress" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Mental Ray progress shots. I ended up tweaking the proportions of the model after I saw that the arms looked too long. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4116215834/" title="Default_Pass_Main.2 by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2758/4116215834_1f7e90d60a_o.jpg" alt="Default_Pass_Main.2" width="704" height="642" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4115448577/" title="Default_Pass_Main.1 by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2608/4115448577_a1af2fdfae_o.jpg" alt="Default_Pass_Main.1" width="495" height="720" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4119373448/" title="Default_Pass_Main.4 by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2491/4119373448_2828c8fe37_o.jpg" alt="Default_Pass_Main.4" width="961" height="685" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/4224601577/" title="Sophia_verysexy.0 by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm5.static.flickr.com/4018/4224601577_7fa05cb2f4_o.jpg" alt="Sophia_verysexy.0" width="771" height="1027" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Final Renders&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm5.static.flickr.com/4060/4274364977_e76def03fc_o.jpg"&gt;&lt;img style="cursor: pointer; width: 1280px; height: 720px;" src="http://farm5.static.flickr.com/4060/4274364977_e76def03fc_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm3.static.flickr.com/2683/4275110812_b99c8db269_o.jpg"&gt;&lt;img style="cursor: pointer; width: 1280px; height: 720px;" src="http://farm3.static.flickr.com/2683/4275110812_b99c8db269_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm5.static.flickr.com/4052/4274363901_30c382536b_o.jpg"&gt;&lt;img style="cursor: pointer; width: 1280px; height: 720px;" src="http://farm5.static.flickr.com/4052/4274363901_30c382536b_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm5.static.flickr.com/4011/4275109620_b0d28392e1_o.jpg"&gt;&lt;img style="cursor: pointer; width: 1280px; height: 720px;" src="http://farm5.static.flickr.com/4011/4275109620_b0d28392e1_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Youtube reel:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="873" height="525"&gt;&lt;param name="movie" value="http://www.youtube-nocookie.com/v/KDDAKOgfBAo&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1&amp;amp;border=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube-nocookie.com/v/KDDAKOgfBAo&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1&amp;amp;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="873" height="525"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="873" height="525"&gt;&lt;param name="movie" value="http://www.youtube-nocookie.com/v/98tpE1A9-T0&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1&amp;amp;border=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube-nocookie.com/v/98tpE1A9-T0&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1&amp;amp;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="873" height="525"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1584375575796833778-7218875664866484590?l=neptuneimaging.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neptuneimaging.blogspot.com/feeds/7218875664866484590/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://neptuneimaging.blogspot.com/2010/01/eternal-champions-riptide.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/7218875664866484590'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/7218875664866484590'/><link rel='alternate' type='text/html' href='http://neptuneimaging.blogspot.com/2010/01/eternal-champions-riptide.html' title='Eternal Champions: Riptide'/><author><name>K.C. Riley</name><uri>http://www.blogger.com/profile/07859791232715636448</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2588/3979427107_99ab4b254a_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1584375575796833778.post-4271447050236012988</id><published>2009-09-14T16:49:00.000-07:00</published><updated>2009-09-14T17:15:03.682-07:00</updated><title type='text'>Eternal Champions: Slash Is Done :)</title><content type='html'>Hey everyone, and welcome to another post. In this one, I have finally finished one of my favourite characters in the Eternal Champions series and I am posting some finished renders and progress shots. Enjoy...&lt;br /&gt;&lt;br /&gt;And what would it be without the video :) In the end, I chose a very moody lighting for Slash to add to his aggression.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3296/3920696517_9050896c5b_o.jpg"&gt;&lt;img style="cursor: pointer; width: 1280px; height: 720px;" src="http://farm4.static.flickr.com/3296/3920696517_9050896c5b_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm3.static.flickr.com/2547/3920696251_0372bec419_o.jpg"&gt;&lt;img style="cursor: pointer; width: 790px; height: 720px;" src="http://farm3.static.flickr.com/2547/3920696251_0372bec419_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="853" height="505"&gt;&lt;param name="movie" value="http://www.youtube.com/v/IQhvBrK0idk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/IQhvBrK0idk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1584375575796833778-4271447050236012988?l=neptuneimaging.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neptuneimaging.blogspot.com/feeds/4271447050236012988/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://neptuneimaging.blogspot.com/2009/09/eternal-champions-slash-is-done.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/4271447050236012988'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/4271447050236012988'/><link rel='alternate' type='text/html' href='http://neptuneimaging.blogspot.com/2009/09/eternal-champions-slash-is-done.html' title='Eternal Champions: Slash Is Done :)'/><author><name>K.C. Riley</name><uri>http://www.blogger.com/profile/07859791232715636448</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1584375575796833778.post-3600780938425709130</id><published>2009-08-11T11:40:00.000-07:00</published><updated>2009-08-11T12:06:59.056-07:00</updated><title type='text'>Eternal Champions: Slash (In Progress)</title><content type='html'>Hello everyone, and here I am again sharing with you some of my latest art work and this time, it is with a character named Slash from Eternal Champions. For this one, I chose to get rid of the original outfit and create something more primal and dangerous.&lt;br /&gt;&lt;br /&gt;In these sketches, these were ideas that I had to show the large mass of this man. I could almost imagine him swinging that club upside someone's head and cracking their skull. The hair was probably the coolest thing to make.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3658354546/" title="Slash: Ready to Bust Heads by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3356/3658354546_498ca86fd6_o.jpg" width="750" height="750" alt="Slash: Ready to Bust Heads" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3647094877/" title="Slash-on-the-Hunt2 by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3316/3647094877_850b47065e_o.jpg" width="605" height="924" alt="Slash-on-the-Hunt2" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3661674108/" title="Watching-the-Clan by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3353/3661674108_0250eac6a1.jpg" width="500" height="443" alt="Watching-the-Clan" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Now some renders and screenshots from XSI and Zbrush. I spent most of the time in Zbrush just moulding the character into the shape and form that I desire.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3775231392/" title="Slash body Capture by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2477/3775231392_22eb4f8400_o.jpg" width="881" height="720" alt="Slash body Capture" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3774427865/" title="Slash body wireCapture by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2478/3774427865_dc40305138_o.jpg" width="925" height="720" alt="Slash body wireCapture" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3774427943/" title="Slash Facial Capture by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2645/3774427943_c3d6f752a2_o.jpg" width="1280" height="720" alt="Slash Facial Capture" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3775231772/" title="Slash Facial Capturewires by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2538/3775231772_cf1edfc1b1_o.jpg" width="1280" height="720" alt="Slash Facial Capturewires" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Now here are some captures over time from working in Zbrush. Getting the look I wanted for Slash was very important to me. Since he was prehistoric, his build and strength must have came naturally&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3774428285/" title="ZGrab02 by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3559/3774428285_128a702b41_o.jpg" width="960" height="720" alt="ZGrab02" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3775231976/" title="ZGrab01 by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3557/3775231976_af37354e09_o.jpg" width="960" height="720" alt="ZGrab01" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3783160614/" title="EC_Slash_Head_POLYPAINT by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2505/3783160614_6c071f46df_o.jpg" width="1280" height="960" alt="EC_Slash_Head_POLYPAINT" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3783160474/" title="EC_Slash_Torso_POLYPAINT by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2511/3783160474_916e7c0e10_o.jpg" width="1280" height="960" alt="EC_Slash_Torso_POLYPAINT" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3798416128/" title="Head-Cap by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2659/3798416128_45a5739901_o.jpg" width="960" height="720" alt="Head-Cap" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Stay tuned there is more to come.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1584375575796833778-3600780938425709130?l=neptuneimaging.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neptuneimaging.blogspot.com/feeds/3600780938425709130/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://neptuneimaging.blogspot.com/2009/08/eternal-champions-slash-in-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/3600780938425709130'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/3600780938425709130'/><link rel='alternate' type='text/html' href='http://neptuneimaging.blogspot.com/2009/08/eternal-champions-slash-in-progress.html' title='Eternal Champions: Slash (In Progress)'/><author><name>K.C. Riley</name><uri>http://www.blogger.com/profile/07859791232715636448</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm4.static.flickr.com/3353/3661674108_0250eac6a1_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1584375575796833778.post-5379362337511172022</id><published>2009-06-26T15:33:00.000-07:00</published><updated>2009-06-26T16:08:42.532-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='eternal'/><category scheme='http://www.blogger.com/atom/ns#' term='champions'/><category scheme='http://www.blogger.com/atom/ns#' term='warlock'/><category scheme='http://www.blogger.com/atom/ns#' term='XSI'/><title type='text'>Eternal Champions: Xavier Pendragon</title><content type='html'>&lt;span style="font-family:arial;"&gt;Hey, everyone, how is everything going? I am going back a little bit and deciding to post some of my old work. This one is for my Xavier Pendragon model which was a joy to work on, and design. In this one, he remained relatively intact except for the addition of a 5 o'clock shadow and a creepier demeanour, which I think got the point across. Also the cane got a nice update to make it look even scarier... all of this was modelled in Softimage and Zbrush.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Enjoy.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3663196097/" title="Xavier-Feel-my-power by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3647/3663196097_c29fcee3e6_b.jpg" alt="Xavier-Feel-my-power" width="244" height="512" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3663195193/" title="Xavier-Darkness-Large by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3601/3663195193_125fc2609e_b.jpg" alt="Xavier-Darkness-Large" width="328" height="512" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3663194859/" title="Xavier-Battle-Stance by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3658/3663194859_2a69954ecc_b.jpg" alt="Xavier-Battle-Stance" width="320" height="512" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3663998446/" title="Old-Xavier-Head-Study by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3317/3663998446_410d9a5939_b.jpg" alt="Old-Xavier-Head-Study" width="498" height="512" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3663999282/" title="XavierCloseUp Tex by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3570/3663999282_1c84e6d772_o.jpg" alt="XavierCloseUp Tex" width="640" height="480" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/31283945@N05/3663196227/" title="PromoImageofXavier by Neptune Imaging, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3403/3663196227_798b78db32_o.jpg" alt="PromoImageofXavier" width="640" height="480" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3251/2964742143_7588566a09_o.png"&gt;&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1584375575796833778-5379362337511172022?l=neptuneimaging.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neptuneimaging.blogspot.com/feeds/5379362337511172022/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://neptuneimaging.blogspot.com/2009/06/eternal-champions-xavier-pendragon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/5379362337511172022'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/5379362337511172022'/><link rel='alternate' type='text/html' href='http://neptuneimaging.blogspot.com/2009/06/eternal-champions-xavier-pendragon.html' title='Eternal Champions: Xavier Pendragon'/><author><name>K.C. Riley</name><uri>http://www.blogger.com/profile/07859791232715636448</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm4.static.flickr.com/3647/3663196097_c29fcee3e6_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1584375575796833778.post-401745191185521448</id><published>2009-06-17T10:41:00.000-07:00</published><updated>2009-06-17T11:35:05.877-07:00</updated><title type='text'>Midknight is Here</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_CAcDHNOejW4/Sjk2VxSovzI/AAAAAAAAABg/T7kDo789Mjs/s1600-h/Promo-Render-2.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_CAcDHNOejW4/Sjk2VxSovzI/AAAAAAAAABg/T7kDo789Mjs/s400/Promo-Render-2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5348365780115832626" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_CAcDHNOejW4/Sjk2Vsawq9I/AAAAAAAAABY/lHgbBwx6Z3g/s1600-h/Promo-Render-1.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_CAcDHNOejW4/Sjk2Vsawq9I/AAAAAAAAABY/lHgbBwx6Z3g/s400/Promo-Render-1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5348365778807729106" /&gt;&lt;/a&gt;&lt;br /&gt;Hey everyone, and I have finally done it! Midknight is done and out of the gate to be seen. It was over a month of work, but I love how the results came out... and I think the details show for themselves :).&lt;br /&gt;&lt;br /&gt;Here are some final renders and a video from Youtube. Enjoy and stay tuned.&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9Ij9lsgXYSM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/9Ij9lsgXYSM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1584375575796833778-401745191185521448?l=neptuneimaging.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neptuneimaging.blogspot.com/feeds/401745191185521448/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://neptuneimaging.blogspot.com/2009/06/midknight-is-here.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/401745191185521448'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/401745191185521448'/><link rel='alternate' type='text/html' href='http://neptuneimaging.blogspot.com/2009/06/midknight-is-here.html' title='Midknight is Here'/><author><name>K.C. Riley</name><uri>http://www.blogger.com/profile/07859791232715636448</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_CAcDHNOejW4/Sjk2VxSovzI/AAAAAAAAABg/T7kDo789Mjs/s72-c/Promo-Render-2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1584375575796833778.post-2439244764321245482</id><published>2009-06-12T18:14:00.000-07:00</published><updated>2009-06-12T18:18:27.133-07:00</updated><title type='text'>Eternal Champions: Midknight (In Progress Part 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_CAcDHNOejW4/SjL-NuFsThI/AAAAAAAAABQ/-rn-L4HDG14/s1600-h/Midknight+FINAL.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 304px;" src="http://3.bp.blogspot.com/_CAcDHNOejW4/SjL-NuFsThI/AAAAAAAAABQ/-rn-L4HDG14/s400/Midknight+FINAL.jpg" alt="" id="BLOGGER_PHOTO_ID_5346615219305860626" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_CAcDHNOejW4/SjL-NQYnGDI/AAAAAAAAABI/Y2XPSBtHJLU/s1600-h/Covered-in-blood.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 364px;" src="http://1.bp.blogspot.com/_CAcDHNOejW4/SjL-NQYnGDI/AAAAAAAAABI/Y2XPSBtHJLU/s400/Covered-in-blood.jpg" alt="" id="BLOGGER_PHOTO_ID_5346615211332147250" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_CAcDHNOejW4/SjL-NUadkgI/AAAAAAAAABA/begwOwctDu4/s1600-h/blood-close-up.jpg"&gt;&lt;img style="cursor: pointer; width: 300px; height: 400px;" src="http://3.bp.blogspot.com/_CAcDHNOejW4/SjL-NUadkgI/AAAAAAAAABA/begwOwctDu4/s400/blood-close-up.jpg" alt="" id="BLOGGER_PHOTO_ID_5346615212413653506" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hey, what's up? I am back again, adding some new images from this morning on this model. I love how Midknight is coming along especially with the rigging and all of the details that I added. Tonight, I decided to get a little bloody.&lt;br /&gt;&lt;br /&gt;Below are some renders of Midknight, covered in blood after feeding on someone. I kind of figured since this is not for a game or anything, what the hell right? Here you go. Still more to come.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1584375575796833778-2439244764321245482?l=neptuneimaging.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neptuneimaging.blogspot.com/feeds/2439244764321245482/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://neptuneimaging.blogspot.com/2009/06/eternal-champions-midknight-in-progress_12.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/2439244764321245482'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/2439244764321245482'/><link rel='alternate' type='text/html' href='http://neptuneimaging.blogspot.com/2009/06/eternal-champions-midknight-in-progress_12.html' title='Eternal Champions: Midknight (In Progress Part 2'/><author><name>K.C. Riley</name><uri>http://www.blogger.com/profile/07859791232715636448</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_CAcDHNOejW4/SjL-NuFsThI/AAAAAAAAABQ/-rn-L4HDG14/s72-c/Midknight+FINAL.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1584375575796833778.post-7956834065384004168</id><published>2009-06-02T13:09:00.000-07:00</published><updated>2009-06-02T14:25:29.862-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='eternal'/><category scheme='http://www.blogger.com/atom/ns#' term='champions'/><category scheme='http://www.blogger.com/atom/ns#' term='XSI'/><title type='text'>Eternal Champions: Midknight (In Progress)</title><content type='html'>Hey everyone, I'm finally making my first post on my blog, and in this one, I want to share with you a model that I been working on for over a month on my spare time. It is inspired by the 2D fighters on the Sega Genesis called Eternal Champions, which is a game that I sorely miss and just wanted to imagine what it would look like if it were in 3D. Below are some renders from today, which are kind of close to the final results.&lt;br /&gt;&lt;br /&gt;.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_CAcDHNOejW4/SiWIiZ-dkeI/AAAAAAAAAAc/9M6SkJZtVHY/s1600-h/EC_Midknight_withAlphas.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_CAcDHNOejW4/SiWIiZ-dkeI/AAAAAAAAAAc/9M6SkJZtVHY/s400/EC_Midknight_withAlphas.jpg" alt="" id="BLOGGER_PHOTO_ID_5342826657614762466" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_CAcDHNOejW4/SiWLql_BKHI/AAAAAAAAAA4/Gt6BrH11lGY/s1600-h/EC_Midknight_withAlphas-Clo.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_CAcDHNOejW4/SiWLql_BKHI/AAAAAAAAAA4/Gt6BrH11lGY/s400/EC_Midknight_withAlphas-Clo.jpg" alt="" id="BLOGGER_PHOTO_ID_5342830096812157042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;For production, this started off as a concept sketch with me just doodling some ideas and trying to get as close as I can to the original. I ended up, putting him into a labcoat since he was a biochemist, and shredding up the coat. Sure my drawings are not the best in the world, but for me they get the idea across.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3571/3410683662_be81315752_b.jpg"&gt;&lt;img style="cursor: pointer; width: 363px; height: 512px;" src="http://farm4.static.flickr.com/3571/3410683662_be81315752_b.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3407/3411338645_6df5a93ee3_b.jpg"&gt;&lt;img style="cursor: pointer; width: 342px; height: 512px;" src="http://farm4.static.flickr.com/3407/3411338645_6df5a93ee3_b.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Then inside of Softimage, I proceeded to model the character by tracing around the model sheet that I drew. After a while, I stopped using the sketches and continued to mould the character by taking it into Zbrush for tweaks of the proportions.&lt;br /&gt;&lt;br /&gt;Here is the final wireframes before I take it into Zbrush&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3609/3482416889_b3e855b8cd_o.jpg"&gt;&lt;img style="cursor: pointer; width: 523px; height: 729px;" src="http://farm4.static.flickr.com/3609/3482416889_b3e855b8cd_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3578/3483233358_2e8f88c965_o.jpg"&gt;&lt;img style="cursor: pointer; width: 687px; height: 703px;" src="http://farm4.static.flickr.com/3578/3483233358_2e8f88c965_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The next parts speak for themselves as I progressively get to the final model. (Note: these were done over a month ago) I must say, sculpting in Zbrush is REALLY fun.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3578/3489576282_5aabff3121_o.jpg"&gt;&lt;img style="cursor: pointer; width: 480px; height: 360px;" src="http://farm4.static.flickr.com/3578/3489576282_5aabff3121_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3606/3489576106_63f0f3b734_o.jpg"&gt;&lt;img style="cursor: pointer; width: 480px; height: 360px;" src="http://farm4.static.flickr.com/3606/3489576106_63f0f3b734_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3589/3488761677_72a060eca2_o.jpg"&gt;&lt;img style="cursor: pointer; width: 480px; height: 360px;" src="http://farm4.static.flickr.com/3589/3488761677_72a060eca2_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3558/3493338207_083d3db424_o.jpg"&gt;&lt;img style="cursor: pointer; width: 480px; height: 360px;" src="http://farm4.static.flickr.com/3558/3493338207_083d3db424_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3644/3494155186_f457b0ac2a_o.jpg"&gt;&lt;img style="cursor: pointer; width: 480px; height: 360px;" src="http://farm4.static.flickr.com/3644/3494155186_f457b0ac2a_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;At this point, the model started to come rather gross, but I think I got what I wanted out of the details.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3403/3497192680_69e9e12778_o.jpg"&gt;&lt;img style="cursor: pointer; width: 480px; height: 360px;" src="http://farm4.static.flickr.com/3403/3497192680_69e9e12778_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3330/3497193184_348dfdcc24_o.jpg"&gt;&lt;img style="cursor: pointer; width: 480px; height: 360px;" src="http://farm4.static.flickr.com/3330/3497193184_348dfdcc24_o.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Stay tuned though, I am going to be showing you more craziness with this character, including final textures and attempting to get him into Unreal.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1584375575796833778-7956834065384004168?l=neptuneimaging.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neptuneimaging.blogspot.com/feeds/7956834065384004168/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://neptuneimaging.blogspot.com/2009/06/eternal-champions-midknight-in-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/7956834065384004168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1584375575796833778/posts/default/7956834065384004168'/><link rel='alternate' type='text/html' href='http://neptuneimaging.blogspot.com/2009/06/eternal-champions-midknight-in-progress.html' title='Eternal Champions: Midknight (In Progress)'/><author><name>K.C. Riley</name><uri>http://www.blogger.com/profile/07859791232715636448</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_CAcDHNOejW4/SiWIiZ-dkeI/AAAAAAAAAAc/9M6SkJZtVHY/s72-c/EC_Midknight_withAlphas.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
